Dead End Labs presents
A game by Dead End Labs
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A cooperative first-person horror game where players work as a cleanup crew navigating dark, abandoned environments. Built around tension, teamwork, and atmosphere — with procedurally generated maps ensuring no two runs are the same.
Created during our UF year, the focus was on technical depth — procedural map generation was our biggest milestone, adding replayability through dynamically generated levels. The project taught us the realities of game development, time management, and what it takes to bring a creative idea to life.